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TAVOLO INTERATTIVO 42" PER SCUOLA DELL'INFANZIA/PRIMARIA

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Descrizione

Codice: 318907
42", PC core i5 RAM8GB W10 integrato
€ 4.000,00
(+ IVA 22%)
PREZZO IVA INCLUSA:
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TAVOLO INTERATTIVO 42" PER SCUOLA DELL'INFANZIA/PRIMARIA

Muovi il mouse sull'immagine per ingrandirla dove disponibile

Dettagli

Il tavolo interattivo per scuola dell'infanzia/scuola primaria è una robusta cornice in alluminio con integrato un monitor touch interattivo in una struttura per formare un tavolo di altezza adatta per la scuola dell'infanzia quando in posizione orizzontale ma che può essere inclinato a 75° e bloccato in questa posizione.
E' ottimo per l'uso individuale o di gruppo e per le attività in classe per l'apprendimento multidisciplinare.
E' inoltre un magnifico strumento per insegnare ai bambini a socializzare, ad imparare a lavorare a turno o assieme, a condividere e comunicare.

- Vetro di sicurezza spessore 6mm
- Posizione dello schermo inclinabile e bloccabile.
- Ruote bloccabili per facilitare lo spostamento all'interno della classe o in aule differenti.
- Schermata Menu di navigazione facile e sicura per l'apprendimento autonomo dei bambini.
- Display LCD LED 42" con touchscreen 10 tocchi tecnologia PCAP (capacitivo proiettato)
- Dimensioni display 1027x619 mm
- Risoluzione nativa 1920×1080 a 60Hz, 16:9
- Rapporto di contrasto 3000:1
- Tempo di risposta 10ms
- Risoluzione touch >100 dpi
- Dimensioni (LxPxA) (posizione orizzontale) 1225x821x555 mm
- Altezza 555 mm @0° - 822 mm @75° nel punto più basso
- Altezza 932 mm @0° - 1228 mm @75° nel punto più alto
- 5 diversi colori disponibili (Rosso, Rosso Bordeaux, Lilla, Azzurro Navy, Verde Lime, Nero e Faggio).
- Peso: 50 Kg

PC integrato
Intel Ivy Bridge Core i5
8GB RAM
HDD500GB
RJ45/Wifi
Windows 10
Garanzia: 12 mesi.


Software inclusi:

Yellow Door
Brings well-loved manipulative’s with the best of new touch technology to create a range of apps to support early literacy development.
“Come Alive” apps use traditional nursery rhymes to encourage creative storytelling and listening and letter formation apps develop sound discrimination and early handwriting skills.

Cyberlink You Paint
Endless hours of fun painting on the touchscreen with brushes, pens, a colour palate, stamps and tracing paper to provide hours of creative engagement.

Microsoft Surface Globe
Virtual Earth 3D engine to display a 3D version of the World. Using multi-touch, you can navigate to different regions, get local information, and “pin” your favourite locations. You can even “fly” around 3D models of buildings in some cities.

Microsoft Surface Collage
Take your favourite digital photos and arrange and resize them using only your fingertips. Once you have your photos in an arrangement you like, it’s simple to save your collage and make it your desktop background. I’ve made a whole series of backgrounds and cycle through them with the desktop slide-show.

Microsoft Surface Lagoon
Microsoft Surface Lagoon is a screen-saver that you can interact with using multi-touch. It recreates the natural environment of water and schooling fish. It is really relaxing to run your fingers through the “water” and hold your finger down and watch the fish gather around.

Microsoft Blackboard
Learn as you create intricate games in the form of a machine using gears, fans, seesaws etc. to solve physics puzzles.

Microsoft Paint
Easy-to-use image creation program. Paint allows users to use draw, paint and edit basic image features without having to use advanced (and expensive!) software like Photo shop.

Top Marks
Interactive online resources to aid with homework, exam and revision – useful for teachers, pupils and parents alike.

2 Simple
Powerful award winning Primary Education software used in classrooms around the world. Create a space where children can learn while being creative, the software raises standards, enhances the learning experience and saves teachers time.

Discovery Education
Helps teachers differentiate and improve achievement with easy-to-use tools and resources.

Safe Search
Internet searches are filtered for appropriate content.

SPARK
Make the most of your lessons and presentations with an infinite canvas area, drag and drop invigorating lesson content such as video streams, websites, high resolution images and live classroom presentations via a visualiser. Lesson specific tools including SPARK science, SPARK maths and SPARK tools. Create engaging lessons to inspire student interaction.

Early Years English
Designed for Early Years and Key Stage 1, provides an array of interactive activities based on word skills and gamification.

Early Years Maths
Designed to offer multiple inter-activities based on numbers and gamification.

Genee Learn Hub
Designed for multi-user gamification Learn Hub is a cloud based software that includes seven fully adaptable learning activities. Activities are designed for Early Years & Primary students and include Word Search, Quiz, Number Activities and Memory Games.

Genee Explorer
Designed to work seamlessly with SPARK, Genee Explorer, provides a data-bank of 12,000 bespoke animations and images, each designed for different subject areas, as part of a Secondary school’s structure. With a built-in Search Engine, teachers have easy access to a variety of imagery for their lessons. From exploring the cause of earthquakes for Geography, identifying the formation of Atoms for Physics, or the body’s respiration system for Biology; Genee Explorer has thousands of visual aids and supporting content for teachers. Explore a world of animation and bring your lessons to life.

Cbeebies
Helps pre-schoolers learn whilst they play fun games, watch clips, sing songs and make things with their favourite CBeebies characters and shows.

Il CIG e il CUP sono richiesti per assicurare la tracciabiltà dei flussi finanziari nei lavori pubblici.
Art. 3 della L. 13/08/2010, n. 136 (pubblicata sulla Gazzetta Ufficiale n. 196 del 23/08/2010 - serie generale).
Gazzetta Ufficiale: www.interno.it/mininterno/export/sites/default/it/assets/files/19/00222_LEGGE_13_agosto_2010x_n._136.pdf

CIG = codice identificativo di gara
CUP = codice unico di progetto

N.B. Se l'ordine è composto da più articoli e si riferisce ad un unico CIG/CUP, i codici possono essere inseriti alla fine dell'operazione.

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